<statusEffects>
<statusEffect>
<turns>8</turns>
<name>Surge of Replenishment</name>
<key>surge_of_replenishment_2</key>
<modifiers>
<modifiers>
<type>OnTurnHealthGain</type>
<amount>4.0</amount>
</modifiers>
<modifiers>
<type>HealingEfficiency</type>
<amount>0.25</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>