status_rattled_skeleton.xml

<statusEffects>
  <statusEffect>
    <turns>5</turns>
    <name>Rattled</name>
    <key>status_rattled_skeleton</key>
    <type>Debuff</type>
    <icon>status_rattled</icon>
    <resistedBy>MentalWarding</resistedBy>
    <allowMany>true</allowMany>
    <description>
      This Skeleton has a bone to pick with you. How disconcerting!
    </description>
    <modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>-10.0</amount>
      </modifiers>
      <modifiers>
        <type>CritResist</type>
        <amount>-0.3</amount>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>