status_rattled_skeleton.xml
<statusEffects>
<statusEffect>
<turns>5</turns>
<name>Rattled</name>
<key>status_rattled_skeleton</key>
<type>Debuff</type>
<icon>status_rattled</icon>
<resistedBy>MentalWarding</resistedBy>
<allowMany>true</allowMany>
<description>
This Skeleton has a bone to pick with you. How disconcerting!
</description>
<modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-10.0</amount>
</modifiers>
<modifiers>
<type>CritResist</type>
<amount>-0.3</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>