status_clutched.xml
<statusEffects>
<statusEffect>
<turns>4</turns>
<name>Clutched</name>
<key>status_clutched</key>
<icon>clutched</icon>
<resistedBy>PhysicalWarding</resistedBy>
<description>
This status effect is removed if Infused Clatcher dies or moves a tile away.
</description>
<turnEffects>
<turnEffects>
remove_clutched
</turnEffects>
</turnEffects>
<modifiers>
<modifiers>
<type>MovementDisabled</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>MobilityDisabled</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>