<statusEffects>
<statusEffect>
<turns>8</turns>
<name>Snared</name>
<type>Debuff</type>
<icon>status_snared</icon>
<resistedBy>PhysicalWarding</resistedBy>
<modifiers>
<modifiers>
<type>MoveSpeedBonus</type>
<amount>-25.0</amount>
</modifiers>
<modifiers>
<type>MobilityDisabled</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>