<statusEffects>
<statusEffect>
<turns>3</turns>
<name>Slowed</name>
<key>slowed_1</key>
<resistedBy>PhysicalWarding</resistedBy>
<modifiers>
<modifiers>
<type>MoveSpeedBonus</type>
<amount>-40.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>