shattered.xml

<statusEffects>
  <statusEffect>
    <turns>3</turns>
    <name>Shattered</name>
    <resistedBy>PhysicalWarding</resistedBy>
    <modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>-3.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>-0.2</amount>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>