<statusEffects>
<statusEffect>
<name>Room to Maneuver</name>
<key>room_to_maneuver_status</key>
<icon>room_to_maneuver</icon>
<hasTurns>false</hasTurns>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>12.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>