<statusEffects>
<statusEffect>
<turns>1</turns>
<name>Reactive Maneuver</name>
<key>reactive_maneuver_3</key>
<icon>reactive_maneuver</icon>
<allowMany>false</allowMany>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>0.0</amount>
<modifierConversion>
<type>EnemiesNearby</type>
<multiplier>2.0</multiplier>
</modifierConversion>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>