<statusEffects>
<statusEffect>
<turns>3</turns>
<name>Protector of the Realm</name>
<key>protector_of_the_realm_status</key>
<icon>protector_of_the_realm</icon>
<allowMany>true</allowMany>
<reduceOnStartOfTurn>true</reduceOnStartOfTurn>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>OnTurnHealthGain</type>
<amount>3.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>