prepare_for_onslaught_status.xml
<statusEffects>
<statusEffect>
<name>Prepare for Onslaught</name>
<key>prepare_for_onslaught_status</key>
<icon>prepare_for_onslaught</icon>
<allowMany>false</allowMany>
<hasTurns>false</hasTurns>
<modifiers>
<modifiers>
<type>Multistrike</type>
<amount>0.5</amount>
</modifiers>
<modifiers>
<type>Multistrike</type>
<amount>0.02</amount>
<multiplier>warrapt</multiplier>
</modifiers>
</modifiers>
<triggers>
<triggers>
KEY prepare_for_onslaught_status_trigger;
WHEN PlayerAttacks;
THEN RemoveStatusEffect -> key:«LINK:prepare_for_onslaught_status», target:player;
</triggers>
</triggers>
</statusEffect>
</statusEffects>