maintain_uniform.xml
<statusEffects>
<statusEffect>
<turns>500</turns>
<name>Maintain Uniform</name>
<key>maintain_uniform</key>
<icon>maintain_uniform</icon>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.08</amount>
</modifiers>
<modifiers>
<type>OnTurnEnergyRecovery</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
<triggers>
<triggers>
KEY remove_uniform_maintenance1;
WHEN PlayerEquipsItem -> armorOnly:true;
THEN RemoveStatusEffect -> key:«LINK:maintain_uniform», target:player;
</triggers>
<triggers>
KEY remove_uniform_maintenance2;
WHEN PlayerUnequipsItem -> armorOnly:true;
THEN RemoveStatusEffect -> key:«LINK:maintain_uniform», target:player;
</triggers>
</triggers>
</statusEffect>
</statusEffects>