maintain_uniform.xml

<statusEffects>
  <statusEffect>
    <turns>500</turns>
    <name>Maintain Uniform</name>
    <key>maintain_uniform</key>
    <icon>maintain_uniform</icon>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.08</amount>
      </modifiers>
      <modifiers>
        <type>OnTurnEnergyRecovery</type>
        <amount>1.0</amount>
      </modifiers>
    </modifiers>
    <triggers>
      <triggers>
        KEY remove_uniform_maintenance1;
        WHEN PlayerEquipsItem -> armorOnly:true;
        THEN RemoveStatusEffect -> key:«LINK:maintain_uniform», target:player;
      </triggers>
      <triggers>
        KEY remove_uniform_maintenance2;
        WHEN PlayerUnequipsItem -> armorOnly:true;
        THEN RemoveStatusEffect -> key:«LINK:maintain_uniform», target:player;
      </triggers>
    </triggers>
  </statusEffect>
</statusEffects>