<statusEffects>
<statusEffect>
<turns>800</turns>
<name>Hunted</name>
<key>hunted</key>
<type>Debuff</type>
<icon>status_hunted</icon>
<resistedBy>MentalWarding</resistedBy>
<description>
A Hawk is hunting you from the skies, waiting for the moment to strike.
</description>
<turnEffects>
<turnEffects>
HawkHunt
</turnEffects>
</turnEffects>
</statusEffect>
</statusEffects>