hunted.xml

<statusEffects>
  <statusEffect>
    <turns>800</turns>
    <name>Hunted</name>
    <key>hunted</key>
    <type>Debuff</type>
    <icon>status_hunted</icon>
    <resistedBy>MentalWarding</resistedBy>
    <description>
      A Hawk is hunting you from the skies, waiting for the moment to strike.
    </description>
    <turnEffects>
      <turnEffects>

        HawkHunt
      </turnEffects>
    </turnEffects>
  </statusEffect>
</statusEffects>