heroic_onslaught_status.xml

<statusEffects>
  <statusEffect>
    <turns>7</turns>
    <name>Heroic Onslaught</name>
    <key>heroic_onslaught_status</key>
    <icon>heroic_onslaught</icon>
    <exitActions>
      <exitActions>
        THEN apply_status_effect -> key:heroic_onslaught_status_cooldown;
      </exitActions>
    </exitActions>
    <modifiers>
      <modifiers>
        <type>Damage</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>Damage</type>
        <amount>0.01</amount>
        <multiplier>Chivalry</multiplier>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>