heroic_onslaught_status.xml
<statusEffects>
<statusEffect>
<turns>7</turns>
<name>Heroic Onslaught</name>
<key>heroic_onslaught_status</key>
<icon>heroic_onslaught</icon>
<exitActions>
<exitActions>
THEN apply_status_effect -> key:heroic_onslaught_status_cooldown;
</exitActions>
</exitActions>
<modifiers>
<modifiers>
<type>Damage</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>Damage</type>
<amount>0.01</amount>
<multiplier>Chivalry</multiplier>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>