<statusEffects>
<statusEffect>
<turns>5</turns>
<name>Hampered</name>
<icon>statuseffects_19</icon>
<resistedBy>PhysicalWarding</resistedBy>
<modifiers>
<modifiers>
<type>Damage</type>
<amount>-0.35</amount>
</modifiers>
<modifiers>
<type>MoveSpeedBonus</type>
<amount>-50.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>