<statusEffects>
<statusEffect>
<name>Cheering</name>
<key>gremlin_cheering</key>
<description>
He is cheering for his king.
</description>
<hasTurns>false</hasTurns>
<modifiers>
<modifiers>
<type>MovementDisabled</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>