debilitating_slash_debilitated_1.xml

<statusEffects>
  <statusEffect>
    <turns>3</turns>
    <name>Debilitated</name>
    <key>debilitating_slash_debilitated_1</key>
    <resistedBy>PhysicalWarding</resistedBy>
    <modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>-25.0</amount>
      </modifiers>
      <modifiers>
        <type>Damage</type>
        <amount>0.0</amount>
        <modifierConversion>
          <type>Quantifier</type>
          <multiplier>-0.05</multiplier>
          <quantifier>
            WoundCount -> bleed:true, poison:true
          </quantifier>
        </modifierConversion>
        <requirements>
          <requirements>
            <type>ability_unlocked</type>
            <params>
              <params type="key">lingering_wounds</params>
            </params>
          </requirements>
        </requirements>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>-1.0</amount>
        <requirements>
          <requirements>
            <type>ability_unlocked</type>
            <params>
              <params type="key">fatal_undercut</params>
            </params>
          </requirements>
        </requirements>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>