debilitating_slash_debilitated_1.xml
<statusEffects>
<statusEffect>
<turns>3</turns>
<name>Debilitated</name>
<key>debilitating_slash_debilitated_1</key>
<resistedBy>PhysicalWarding</resistedBy>
<modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-25.0</amount>
</modifiers>
<modifiers>
<type>Damage</type>
<amount>0.0</amount>
<modifierConversion>
<type>Quantifier</type>
<multiplier>-0.05</multiplier>
<quantifier>
WoundCount -> bleed:true, poison:true
</quantifier>
</modifierConversion>
<requirements>
<requirements>
<type>ability_unlocked</type>
<params>
<params type="key">lingering_wounds</params>
</params>
</requirements>
</requirements>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>-1.0</amount>
<requirements>
<requirements>
<type>ability_unlocked</type>
<params>
<params type="key">fatal_undercut</params>
</params>
</requirements>
</requirements>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>