<statusEffects>
<statusEffect>
<turns>3</turns>
<name>Debilitated</name>
<icon>icon_status_debilitate</icon>
<resistedBy>PhysicalWarding</resistedBy>
<modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-25.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>-0.25</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>