chief_charge.xml
<statusEffects>
<statusEffect>
<turns>1</turns>
<name>Prepared Attack</name>
<key>chief_charge</key>
<skipFirstTurn>true</skipFirstTurn>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>22.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>26.0</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>25.0</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-25.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>-1.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>