chief_charge.xml

<statusEffects>
  <statusEffect>
    <turns>1</turns>
    <name>Prepared Attack</name>
    <key>chief_charge</key>
    <skipFirstTurn>true</skipFirstTurn>
    <modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>22.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>26.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>25.0</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.05</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-25.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>-1.0</amount>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>