<statusEffects>
<statusEffect>
<turns>4</turns>
<name>Blinded</name>
<resistedBy>PhysicalWarding</resistedBy>
<modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-40.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-20.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>