blinded.xml

<statusEffects>
  <statusEffect>
    <turns>4</turns>
    <name>Blinded</name>
    <resistedBy>PhysicalWarding</resistedBy>
    <modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>-40.0</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-20.0</amount>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>