blazing_bolts_status_2.xml
<statusEffects>
<statusEffect>
<turns>15</turns>
<name>Blazing Bolts</name>
<key>blazing_bolts_status_2</key>
<icon>arbalism_3</icon>
<skipFirstTurn>true</skipFirstTurn>
<modifiers>
<modifiers>
<type>Damage</type>
<amount>0.15</amount>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Crossbow</params>
</params>
</requirements>
</requirements>
</modifiers>
<modifiers>
<type>MinimumFireDamage</type>
<amount>2.0</amount>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Crossbow</params>
</params>
</requirements>
</requirements>
</modifiers>
<modifiers>
<type>MaximumFireDamage</type>
<amount>5.0</amount>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Crossbow</params>
</params>
</requirements>
</requirements>
</modifiers>
<modifiers>
<type>BurnChance</type>
<amount>0.3</amount>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Crossbow</params>
</params>
</requirements>
</requirements>
</modifiers>
<modifiers>
<type>Range</type>
<amount>-1.0</amount>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Crossbow</params>
</params>
</requirements>
</requirements>
</modifiers>
<modifiers>
<type>AmmoRecovery</type>
<amount>-0.25</amount>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Crossbow</params>
</params>
</requirements>
</requirements>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>