blazing_bolts_status_2.xml

<statusEffects>
  <statusEffect>
    <turns>15</turns>
    <name>Blazing Bolts</name>
    <key>blazing_bolts_status_2</key>
    <icon>arbalism_3</icon>
    <skipFirstTurn>true</skipFirstTurn>
    <modifiers>
      <modifiers>
        <type>Damage</type>
        <amount>0.15</amount>
        <requirements>
          <requirements>
            <type>Weapon</type>
            <params>
              <params type="weapon">Crossbow</params>
            </params>
          </requirements>
        </requirements>
      </modifiers>
      <modifiers>
        <type>MinimumFireDamage</type>
        <amount>2.0</amount>
        <requirements>
          <requirements>
            <type>Weapon</type>
            <params>
              <params type="weapon">Crossbow</params>
            </params>
          </requirements>
        </requirements>
      </modifiers>
      <modifiers>
        <type>MaximumFireDamage</type>
        <amount>5.0</amount>
        <requirements>
          <requirements>
            <type>Weapon</type>
            <params>
              <params type="weapon">Crossbow</params>
            </params>
          </requirements>
        </requirements>
      </modifiers>
      <modifiers>
        <type>BurnChance</type>
        <amount>0.3</amount>
        <requirements>
          <requirements>
            <type>Weapon</type>
            <params>
              <params type="weapon">Crossbow</params>
            </params>
          </requirements>
        </requirements>
      </modifiers>
      <modifiers>
        <type>Range</type>
        <amount>-1.0</amount>
        <requirements>
          <requirements>
            <type>Weapon</type>
            <params>
              <params type="weapon">Crossbow</params>
            </params>
          </requirements>
        </requirements>
      </modifiers>
      <modifiers>
        <type>AmmoRecovery</type>
        <amount>-0.25</amount>
        <requirements>
          <requirements>
            <type>Weapon</type>
            <params>
              <params type="weapon">Crossbow</params>
            </params>
          </requirements>
        </requirements>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>