<statusEffects>
<statusEffect>
<turns>6</turns>
<name>Bark Skin</name>
<key>bark_skin_status_3</key>
<icon>naturemagic_5</icon>
<modifiers>
<modifiers>
<type>Protection</type>
<amount>4.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.4</amount>
</modifiers>
<modifiers>
<type>CrippleResist</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>