bark_skin_status_3.xml

<statusEffects>
  <statusEffect>
    <turns>6</turns>
    <name>Bark Skin</name>
    <key>bark_skin_status_3</key>
    <icon>naturemagic_5</icon>
    <modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>4.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.4</amount>
      </modifiers>
      <modifiers>
        <type>CrippleResist</type>
        <amount>1.0</amount>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>