<statusEffects>
<statusEffect>
<turns>1</turns>
<name>Adamant Guard</name>
<key>adamant_battlestaff_reflect</key>
<icon>icon_status_adamant_guard</icon>
<reduceOnStartOfTurn>true</reduceOnStartOfTurn>
<modifiers>
<modifiers>
<type>Reflection</type>
<amount>5.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>