battle_hardened_2.xml
<abilities>
<ability>
<clone>battle_hardened</clone>
<key>battle_hardened_2</key>
<description>
Gain ⮃+1.25%⮃ physical resist for every 5% missing health.
</description>
<passiveInfo>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.0</amount>
<modifierConversion>
<type>MissingHealthPercent</type>
<multiplier>0.125</multiplier>
</modifierConversion>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
<replaces>battle_hardened</replaces>
</unlockInfo>
</ability>
</abilities>