battle_hardened.xml
<abilities>
<ability>
<name>Battle Hardened</name>
<key>battle_hardened</key>
<skill>warrapt</skill>
<icon>battle_hardened</icon>
<tagline>"In the age of storms, scars became badges of endurance."</tagline>
<description>
Gain ⮃1%⮃ physical resist for every 5% missing health.
</description>
<type>passive</type>
<subType>3_art_of_defence</subType>
<passiveInfo>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.0</amount>
<modifierConversion>
<type>MissingHealthPercent</type>
<multiplier>0.1</multiplier>
</modifierConversion>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
<requires>swift_transitions OR efficient_dispatch OR accelerated_warfare</requires>
</unlockRequirements>
</unlockInfo>
</ability>
</abilities>