unarmed_training.xml

<abilities>
  <ability>
    <isSkillBonus>true</isSkillBonus>
    <name>Unarmed Training</name>
    <key>unarmed_training</key>
    <skill>Unarmed</skill>
    <icon>unarmed_1</icon>
    <tagline>"Your force may be untapped, but its power is ever evolving."</tagline>
    <description>Each unarmed level grants +0.5 maximum damage to all unarmed attacks.</description>
    <type>passive</type>
    <subType>0_Passives</subType>
    <passiveInfo>
      <modifiers>
        <modifiers>
          <type>MaximumDamage</type>
          <amount>0.5</amount>
          <multiplier>unarmed</multiplier>
        </modifiers>
      </modifiers>
    </passiveInfo>
    <unlockInfo>
      <autoUnlock>0</autoUnlock>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Unarmed</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>