unarmed_training.xml
<abilities>
<ability>
<isSkillBonus>true</isSkillBonus>
<name>Unarmed Training</name>
<key>unarmed_training</key>
<skill>Unarmed</skill>
<icon>unarmed_1</icon>
<tagline>"Your force may be untapped, but its power is ever evolving."</tagline>
<description>Each unarmed level grants +0.5 maximum damage to all unarmed attacks.</description>
<type>passive</type>
<subType>0_Passives</subType>
<passiveInfo>
<modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>0.5</amount>
<multiplier>unarmed</multiplier>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoUnlock>0</autoUnlock>
</unlockInfo>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Unarmed</params>
</params>
</requirements>
</requirements>
</ability>
</abilities>