stonemaster_defense.xml
<abilities>
<ability>
<name>Stonemaster Defense</name>
<key>stonemaster_defense</key>
<skill>Unarmed</skill>
<icon>unarmed_15</icon>
<tagline>
"It was thought that when the ancient masters were defeated none of their secrets remained - but
miraculously, their legendary stance was preserved."
</tagline>
<description>
Enter stance with 10 turns duration gaining +5 dodge, +5% physical resist, ⮃+15% stun resist⮃, ⮃+15%
knockback resist⮃, and ⮃+15% wound resist⮃.
[p]Stance is extended by 1 turn every time you hit an opponent.
</description>
<type>Stance</type>
<subType>2_Abilities</subType>
<abilitySoundPack>stonemaster_defence</abilitySoundPack>
<cost>20.0</cost>
<cooldown>4</cooldown>
<stanceInfo>
<turns>10</turns>
<extenders>
<extenders>
<type>OnHit</type>
<amount>1</amount>
</extenders>
</extenders>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>KnockbackResist</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>StunResist</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>WoundResist</type>
<amount>0.15</amount>
</modifiers>
</modifiers>
</stanceInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredLevel>4</requiredLevel>
<requiredPoints>2</requiredPoints>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Unarmed</params>
</params>
</requirements>
</requirements>
</ability>
</abilities>