stonemaster_defense.xml

<abilities>
  <ability>
    <name>Stonemaster Defense</name>
    <key>stonemaster_defense</key>
    <skill>Unarmed</skill>
    <icon>unarmed_15</icon>
    <tagline>
      "It was thought that when the ancient masters were defeated none of their secrets remained - but
                  miraculously, their legendary stance was preserved."
    </tagline>
    <description>
      Enter stance with 10 turns duration gaining +5 dodge, +5% physical resist, ⮃+15% stun resist⮃, ⮃+15%
      knockback resist⮃, and ⮃+15% wound resist⮃.
      [p]Stance is extended by 1 turn every time you hit an opponent.
    </description>
    <type>Stance</type>
    <subType>2_Abilities</subType>
    <abilitySoundPack>stonemaster_defence</abilitySoundPack>
    <cost>20.0</cost>
    <cooldown>4</cooldown>
    <stanceInfo>
      <turns>10</turns>
      <extenders>
        <extenders>
          <type>OnHit</type>
          <amount>1</amount>
        </extenders>
      </extenders>
      <modifiers>
        <modifiers>
          <type>Dodge</type>
          <amount>5.0</amount>
        </modifiers>
        <modifiers>
          <type>PhysicalResist</type>
          <amount>0.05</amount>
        </modifiers>
        <modifiers>
          <type>KnockbackResist</type>
          <amount>0.15</amount>
        </modifiers>
        <modifiers>
          <type>StunResist</type>
          <amount>0.15</amount>
        </modifiers>
        <modifiers>
          <type>WoundResist</type>
          <amount>0.15</amount>
        </modifiers>
      </modifiers>
    </stanceInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>4</requiredLevel>
        <requiredPoints>2</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Unarmed</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>