advanced_technique.xml
<abilities>
<ability>
<name>Advanced Technique</name>
<key>advanced_technique</key>
<skill>Unarmed</skill>
<icon>unarmed_11</icon>
<tagline>
"If it sounds good on paper we call it technique. And if it works? Well, that is what we call advanced technique."
</tagline>
<description>
Gain ⮃+1 minimum damage⮃ and ⮃+1 maximum damage⮃ while unarmed.
</description>
<type>Passive</type>
<subType>0_Passives</subType>
<passiveInfo>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Unarmed</params>
</params>
</requirements>
</requirements>
</ability>
</abilities>