danger_sense_2.xml
<abilities>
<ability>
<isSkillBonus>true</isSkillBonus>
<name>Danger Sense</name>
<key>danger_sense_2</key>
<skill>travel</skill>
<icon>travel_11</icon>
<description>
⮃+50% chance⮃ of avoiding a wilderness event when entering any tile.
</description>
<type>passive</type>
<subType>travel_safety</subType>
<passiveInfo>
<modifiers>
<modifiers>
<type>OverworldSafety</type>
<amount>0.5</amount>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredLevel>6</requiredLevel>
<requiredPoints>2</requiredPoints>
</unlockRequirements>
<replaces>danger_sense</replaces>
</unlockInfo>
</ability>
</abilities>