danger_sense.xml
<abilities>
<ability>
<isSkillBonus>true</isSkillBonus>
<name>Danger Sense</name>
<key>danger_sense</key>
<skill>travel</skill>
<color>80545e</color>
<icon>travel_11</icon>
<description>
⮃+25% chance⮃ of avoiding a wilderness event when entering any tile.
</description>
<type>passive</type>
<subType>travel_safety</subType>
<passiveInfo>
<modifiers>
<modifiers>
<type>OverworldSafety</type>
<amount>0.25</amount>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredLevel>0</requiredLevel>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
<sortHint>-1</sortHint>
</unlockInfo>
</ability>
</abilities>