speedy_escape.xml
<abilities>
<ability>
<name>Speedy Escape</name>
<key>speedy_escape</key>
<skill>survival</skill>
<icon>speedy_escape</icon>
<tagline>"Where'd he go?"</tagline>
<description>
For 8 turns gain 40 movement speed and 10 dodge.
[p]Reduces your damage by 50% and drains energy by 15 per turn.
</description>
<type>Immediate</type>
<abilitySoundPack>buff</abilitySoundPack>
<cost>5.0</cost>
<cooldown>40</cooldown>
<immediateInfo>
<xpGain>
<skill>survival</skill>
<amount>3.0</amount>
<amountToDisplay>0.0</amountToDisplay>
</xpGain>
<abilityUseTime>
<type>standard</type>
</abilityUseTime>
<effects>
<effects>
ApplyStatusEffect -> key:«LINK:speedy_escape_status», target:player;
</effects>
</effects>
</immediateInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredLevel>0</requiredLevel>
<requiredPoints>2</requiredPoints>
</unlockRequirements>
</unlockInfo>
<statusEffects>
<statusEffects>
<turns>8</turns>
<name>Speedy Escape</name>
<key>speedy_escape_status</key>
<icon>speedy_escape</icon>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>10.0</amount>
</modifiers>
<modifiers>
<type>MoveSpeedBonus</type>
<amount>40.0</amount>
</modifiers>
<modifiers>
<type>OnTurnEnergyRecovery</type>
<amount>-15.0</amount>
</modifiers>
<modifiers>
<type>Damage</type>
<amount>-0.5</amount>
</modifiers>
</modifiers>
</statusEffects>
</statusEffects>
</ability>
</abilities>