slip_away.xml
<abilities>
<ability>
<name>Slip Away</name>
<key>slip_away</key>
<skill>survival</skill>
<icon>slip_away</icon>
<description>
Makes escaping from dungeons or map tiles easier by reducing the escape prevention range of nearby monsters.
[p]You cannot leave a map tile or dungeon while a monster is within its escape prevention range of you. Slip Away shrinks that range by 2 tiles outside.
[p]In dungeons, monsters' escape prevention range is doubled, and so is this bonus: 4 tiles.
</description>
<type>passive</type>
<passiveInfo>
<modifiers>
<modifiers>
<type>EscapeBonus</type>
<amount>2.0</amount>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredLevel>0</requiredLevel>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
</unlockInfo>
</ability>
</abilities>