slip_away.xml

<abilities>
  <ability>
    <name>Slip Away</name>
    <key>slip_away</key>
    <skill>survival</skill>
    <icon>slip_away</icon>
    <description>
      Makes escaping from dungeons or map tiles easier by reducing the escape prevention range of nearby monsters.
      [p]You cannot leave a map tile or dungeon while a monster is within its escape prevention range of you. Slip Away shrinks that range by 2 tiles outside.
      [p]In dungeons, monsters' escape prevention range is doubled, and so is this bonus: 4 tiles.
    </description>
    <type>passive</type>
    <passiveInfo>
      <modifiers>
        <modifiers>
          <type>EscapeBonus</type>
          <amount>2.0</amount>
        </modifiers>
      </modifiers>
    </passiveInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>0</requiredLevel>
        <requiredPoints>1</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
  </ability>
</abilities>