vault_kick.xml
<abilities>
<ability>
<name>Vault Kick</name>
<key>vault_kick</key>
<skill>staffs</skill>
<color>ad4755</color>
<icon>vault_kick</icon>
<tagline>"It's amazing to watch — as long as you're not standing in front."</tagline>
<description>
Vault forward {{stat -> key:LungeRangeBoost, add:1, pluralize:tile}} on your staff, feet first, delivering a kick with -30% damage.
[p]
The force of the kick has a 100% chance to knock the target back 2 tiles.
</description>
<type>Target</type>
<subType>2_Abilities</subType>
<abilitySoundPack>club</abilitySoundPack>
<cost>35.0</cost>
<cooldown>7</cooldown>
<targetInfo>
<type>Lunge</type>
<lungeTargeting>
<selectionArea>
<type>square</type>
<allowTargets>
<allowCreature>true</allowCreature>
<allowEmpty>false</allowEmpty>
<allowPlayer>false</allowPlayer>
</allowTargets>
<params>
<params type="width">2</params>
<params type="height">2</params>
<params type="expandStat">LungeRangeBoost</params>
</params>
</selectionArea>
</lungeTargeting>
<abilityUseTime>
<type>standard</type>
</abilityUseTime>
<jumpEffects>
<jumpEffect>
ShowAnimation -> key:dustring;
</jumpEffect>
</jumpEffects>
</targetInfo>
<unlockInfo>
<autoUnlock>-1</autoUnlock>
<autoDiscover>-1</autoDiscover>
<unlockRequirements>
<requiredLevel>4</requiredLevel>
<requiredPoints>2</requiredPoints>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Staff</params>
</params>
</requirements>
<requirements>
<type>MobilityEnabled</type>
</requirements>
</requirements>
<attacks>
<attacks>
<count>0</count>
<animation>spell_smash_01</animation>
<modifiers>
<modifiers>
<type>KnockbackChance</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>KnockbackMagnitude</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>Damage</type>
<amount>-0.3</amount>
</modifiers>
</modifiers>
</attacks>
</attacks>
</ability>
</abilities>