low_grip_2.xml
<abilities>
<ability>
<clone>low_grip</clone>
<key>low_grip_2</key>
<description>
Shift the grasp on your staff down to one end, increasing reach but reducing speed.
[p]+1 Attack Range
[n]-20 Attack Speed
[p]Whenever you attack, ⮃+55%⮃ chance to gain Movement Advantage on your next turn.
[p]Movement Advantage grants a free tile of movement.
</description>
<toggleInfo>
<actionText>
Whenever you attack, +55% chance to gain Movement Advantage on your next turn.
</actionText>
<modifiers>
<modifiers>
<type>AttackSpeedBonus</type>
<amount>-20.0</amount>
</modifiers>
<modifiers>
<type>Range</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>AttackCost</type>
<amount>5.0</amount>
</modifiers>
</modifiers>
<triggers>
<triggers>
KEY low_grip_2;
WHEN PlayerAttackAnimationComplete;
IF NumberCompare -> key:{{Q:PlayerTargets}}, greater_than:0;
IF Roll -> odds:0.55;
THEN GrantMovementAdvantage -> target:player, nextTurn:true;
</triggers>
</triggers>
</toggleInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
<replaces>low_grip</replaces>
</unlockInfo>
</ability>
</abilities>