hold_firm.xml

<abilities>
  <ability>
    <name>Hold Firm</name>
    <key>hold_firm</key>
    <skill>staffs</skill>
    <icon>hold_firm</icon>
    <tagline>"Space your hands apart, weight on your back foot. Perfect, just like that."</tagline>
    <description>
      Enter Stance for 9 turns: ⮃+3 Protection⮃ and ⮃+30% Knockback Chance⮃.
      [p]Whenever you knock back an enemy, extend this stance by 1 turn.
    </description>
    <type>Stance</type>
    <subType>2_Abilities</subType>
    <abilitySoundPack>stance_default</abilitySoundPack>
    <cost>45.0</cost>
    <cooldown>4</cooldown>
    <stanceInfo>
      <turns>9</turns>
      <modifiers>
        <modifiers>
          <type>Protection</type>
          <amount>3.0</amount>
        </modifiers>
        <modifiers>
          <type>KnockbackChance</type>
          <amount>0.3</amount>
        </modifiers>
      </modifiers>
      <triggers>
        <triggers>
          KEY hold_firm_extend_on_knockback;
          WHEN PlayerAttacks -> requiresKnockback:true, anyAttack:true;
          THEN ExtendStatusEffect -> key:«LINK:hold_firm», amount:1;
        </triggers>
      </triggers>
    </stanceInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>3</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <extraTexts>
      <extraTexts>
        {{upgrade_text -> ability:rooting_push,
            text:Enemies you knock back are also Immobilized for 2 turns.}}
      </extraTexts>
    </extraTexts>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Staff</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>