applied_leverage.xml
<abilities>
<ability>
<name>Applied Leverage</name>
<key>applied_leverage</key>
<skill>Staffs</skill>
<icon>applied_leverage</icon>
<tagline></tagline>
<description>
While Low Grip is active, your melee attacks against targets more than 1 tile away gain
+25% crit chance.
</description>
<type>Upgrade</type>
<passiveInfo>
<perTargetModifiers>
<modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.25</amount>
</modifiers>
</modifiers>
<requirements>
<requirements>
<type>Condition</type>
<params>
<params type="condition">PlayerLastAttackIs -> isMelee:true, distanceGreaterThan:1
</params>
</params>
</requirements>
</requirements>
</perTargetModifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
<requires>low_grip</requires>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>Condition</type>
<params>
<params type="condition">HasStatusEffect -> key:low_grip, target:player
</params>
</params>
</requirements>
</requirements>
</ability>
</abilities>