mortar_stance.xml

<abilities>
  <ability>
    <name>Mortar Stance</name>
    <key>mortar_stance</key>
    <skill>ranged</skill>
    <icon>ranged_2</icon>
    <tagline>"Death from Afar"</tagline>
    <description>
      Enter Stance for ⮃8 turns⮃: ⮃+2 Attack Range⮃, ⮃+2 View Distance⮃ and +15 Accuracy. You are Immobilized.
      [p]Whenever you hit a creature, extend this stance by 1 turn.
    </description>
    <type>Stance</type>
    <subType>2_Abilities</subType>
    <abilitySoundPack>stance_default</abilitySoundPack>
    <cost>40.0</cost>
    <cooldown>3</cooldown>
    <stanceInfo>
      <turns>8</turns>
      <modifiers>
        <modifiers>
          <type>MovementDisabled</type>
          <amount>1.0</amount>
        </modifiers>
        <modifiers>
          <type>MobilityDisabled</type>
          <amount>1.0</amount>
        </modifiers>
        <modifiers>
          <type>Accuracy</type>
          <amount>15.0</amount>
        </modifiers>
        <modifiers>
          <type>Range</type>
          <amount>2.0</amount>
        </modifiers>
        <modifiers>
          <type>Vision</type>
          <amount>2.0</amount>
        </modifiers>
      </modifiers>
      <triggers>
        <triggers>
          KEY mortar_stance_extend_on_hit;
          WHEN PlayerAttacks -> damageDealt:true;
          THEN ExtendStatusEffect -> key:«LINK:mortar_stance», amount:1;
        </triggers>
      </triggers>
    </stanceInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>5</requiredLevel>
        <requiredPoints>3</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Ranged</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>