mark_prey.xml
<abilities>
<ability>
<hideHitSplash>true</hideHitSplash>
<name>Mark Prey</name>
<key>mark_prey</key>
<skill>ranged</skill>
<icon>ranged_1</icon>
<tagline>"Let the hunt begin"</tagline>
<description>
Mark a target for 6 turns, reducing its dodge by ⮃25⮃ and increasing damage dealt to it by ⮃25%⮃.
[p]Range of 10 tiles.
</description>
<type>Target</type>
<subType>2_Abilities</subType>
<abilitySoundPack>mark</abilitySoundPack>
<cost>20.0</cost>
<cooldown>5</cooldown>
<targetInfo>
<type>TileSelection</type>
<aoeTargeting>
<selectionArea>
<type>square</type>
<allowTargets>
<allowCreature>true</allowCreature>
<allowEmpty>false</allowEmpty>
<allowPlayer>false</allowPlayer>
</allowTargets>
<params>
<params type="width">10</params>
<params type="height">10</params>
</params>
</selectionArea>
<targetArea>
<type>square</type>
<params>
<params type="width">0</params>
<params type="height">0</params>
</params>
</targetArea>
</aoeTargeting>
<usesAmmo>false</usesAmmo>
<abilityUseTime>
<type>standard</type>
</abilityUseTime>
</targetInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>2</requiredPoints>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Ranged</params>
</params>
</requirements>
</requirements>
<attacks>
<attacks>
<count>0</count>
<animation>spell_markprey</animation>
<debuffs>
<debuffs>
<turns>6</turns>
<name>Marked</name>
<key>marked_1</key>
<resistedBy>MentalWarding</resistedBy>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>-25.0</amount>
</modifiers>
<modifiers>
<type>DamageReceived</type>
<amount>0.25</amount>
</modifiers>
</modifiers>
</debuffs>
</debuffs>
<specialModifiers>
<specialModifiers>
<type>EffectsOnly</type>
<amount>0</amount>
</specialModifiers>
<specialModifiers>
<type>NonPhysical</type>
<amount>0</amount>
</specialModifiers>
</specialModifiers>
</attacks>
</attacks>
</ability>
</abilities>