summon_wolf.xml
<abilities>
<ability>
<hideHitSplash>true</hideHitSplash>
<name>Summon Wolf</name>
<key>summon_wolf</key>
<skill>nature_magic</skill>
<icon>naturemagic_6</icon>
<tagline>"Their bite is terrible. Worse than anything, really."</tagline>
<description>
Summon a vicious wolf to aid you in combat.
[p]Wolves have 45 health, deal 6-12 damage, attack quickly and with crit chance, and disappear after 70 turns.
[p]Each summoned wolf reduces your maximum energy by 15.
[p]Summoned wolves are immune to bramble bushes.
</description>
<type>Immediate</type>
<subType>2_Summoning</subType>
<abilitySoundPack>spell_summon</abilitySoundPack>
<cost>70.0</cost>
<cooldown>20</cooldown>
<immediateInfo>
<abilityUseTime>
<type>standard</type>
</abilityUseTime>
<effects>
<effects>
WITH ExitOnEffectFail;
THEN PlayerSummonMonster -> key:friendly_wolf;
THEN ApplyStatusEffect -> key:«LINK:wolf_summoning_cost», target:player;
</effects>
</effects>
</immediateInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredLevel>8</requiredLevel>
<requiredPoints>2</requiredPoints>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>HasStat</type>
<params>
<params type="key">EnaliaAttunement</params>
<params type="amount">2</params>
</params>
</requirements>
</requirements>
</ability>
</abilities>