crippling_carnage.xml
<abilities>
<ability>
<name>Crippling Carnage</name>
<key>crippling_carnage</key>
<skill>maces</skill>
<color>d05f14</color>
<icon>crippling_carnage</icon>
<tagline>"Crippled things are always more beautiful. Don't you agree?"</tagline>
<description>
Swing your mace at up to 3 targets in a front of you with +60% cripple chance.
</description>
<type>Target</type>
<subType>2_Abilities</subType>
<abilitySoundPack>chopper</abilitySoundPack>
<cost>40.0</cost>
<cooldown>8</cooldown>
<targetInfo>
<type>RotationSelection</type>
<rotationTargeting>
<allowTargets>
<allowCreature>true</allowCreature>
<allowEmpty>true</allowEmpty>
<allowPlayer>false</allowPlayer>
</allowTargets>
<shape>3line</shape>
<params>
<params type="stopAtFirstTarget">false</params>
<params type="length">1</params>
</params>
</rotationTargeting>
<abilityUseTime>
<type>weapon</type>
</abilityUseTime>
</targetInfo>
<unlockInfo>
<autoUnlock>-1</autoUnlock>
<autoDiscover>-1</autoDiscover>
<unlockRequirements>
<requiredLevel>8</requiredLevel>
<requiredPoints>3</requiredPoints>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Mace</params>
</params>
</requirements>
</requirements>
<attacks>
<attacks>
<count>0</count>
<modifiers>
<modifiers>
<type>CrippleChance</type>
<amount>0.6</amount>
</modifiers>
</modifiers>
</attacks>
</attacks>
</ability>
</abilities>