concussive_echo.xml
<abilities>
<ability>
<name>Concussive Echo</name>
<key>concussive_echo</key>
<skill>maces</skill>
<icon>concussive_echo</icon>
<description>
When you knock back an enemy into a wall or obstacle, on top of the regular effect of being
stunned, the impact unleashes a damaging echo.
[p]
The Concussive Echo deals 10 true damage to the stunned enemy and 10 true damage to all
enemies adjacent to them.
[p]
If the knockback was from Heroic Slam, all damage dealt by this echo is increased by +0.5
per Maces level.
</description>
<type>Passive</type>
<passiveInfo>
<triggers>
<triggers>
KEY concussive_echo_wall_stun_trigger;
WHEN PlayerAttacks -> requiresWallStun:true;
THEN DealTrueDamage -> amount:{{C:concussive_echo_damage_calculator}}, target:players_attack_target;
THEN DealTrueDamageAdjacent -> amount:{{C:concussive_echo_damage_calculator}}, target:players_attack_target;
</triggers>
</triggers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>2</requiredPoints>
<requiresAbility>heroic_slam</requiresAbility>
</unlockRequirements>
</unlockInfo>
</ability>
</abilities>