static_lance_2.xml
<abilities>
<ability>
<clone>static_lance</clone>
<key>static_lance_2</key>
<description>
Discharge a burst of lightning in a straight line from your body, striking up to 3 tiles in a cardinal
direction. Deals ⮃9 thunder damage⮃ with ⮃35% knockback chance⮃ to each target hit.
[p]Deals ⮃+62% damage⮃ to stunned enemies.
</description>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
<replaces>static_lance</replaces>
</unlockInfo>
<attacks>
<attacks>
<count>0</count>
<perTargetModifiers>
<modifiers>
<modifiers>
<type>Damage</type>
<amount>0.62</amount>
</modifiers>
</modifiers>
<requirements>
<requirements>
<type>Condition</type>
<params>
<params type="condition">HasStatusEffect -> key:status_stunned</params>
</params>
</requirements>
</requirements>
</perTargetModifiers>
<modifiers>
<modifiers>
<type>MinimumThunderDamage</type>
<amount>9.0</amount>
</modifiers>
<modifiers>
<type>MaximumThunderDamage</type>
<amount>9.0</amount>
</modifiers>
<modifiers>
<type>KnockbackChance</type>
<amount>0.35</amount>
</modifiers>
</modifiers>
<specialModifiers>
<specialModifiers>
<type>IgnoreBaseDamage</type>
<amount>0</amount>
</specialModifiers>
<specialModifiers>
<type>AlwaysHit</type>
<amount>0</amount>
</specialModifiers>
<specialModifiers>
<type>NoSlide</type>
<amount>0</amount>
</specialModifiers>
<specialModifiers>
<type>IsMagic</type>
<amount>0</amount>
</specialModifiers>
</specialModifiers>
<originTileEffects>
<originTileEffects>
THEN ShowDirectionalAnimation -> west:static_lance_west, east:static_lance_east,
north:static_lance_north, south:static_lance_south;
</originTileEffects>
</originTileEffects>
</attacks>
</attacks>
</ability>
</abilities>