galvanic_bloom_4.xml
<abilities>
<ability>
<clone>galvanic_bloom</clone>
<key>galvanic_bloom_4</key>
<description>
Deal ⮃8-18 thunder damage⮃ to tiles in a cross shape, up to ↓7 tiles away↓, with an ⮃18% stun chance⮃.
[p]Targeted tiles remain electrified for 5 turns, dealing 5 thunder damage per turn.
</description>
<cooldown>8</cooldown>
<targetInfo>
<type>TileSelection</type>
<aoeTargeting>
<selectionArea>
<type>square</type>
<allowTargets>
<allowCreature>true</allowCreature>
<allowEmpty>true</allowEmpty>
<allowPlayer>false</allowPlayer>
</allowTargets>
<params>
<params type="width">7</params>
<params type="height">7</params>
</params>
</selectionArea>
<targetArea>
<type>cross</type>
<params>
<params type="length">1</params>
</params>
</targetArea>
</aoeTargeting>
<usesAmmo>false</usesAmmo>
<abilityUseTime>
<type>standard</type>
</abilityUseTime>
</targetInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
<replaces>galvanic_bloom_3</replaces>
</unlockInfo>
<attacks>
<attacks>
<count>0</count>
<modifiers>
<modifiers>
<type>MinimumThunderDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>MaximumThunderDamage</type>
<amount>18.0</amount>
</modifiers>
<modifiers>
<type>StunChance</type>
<amount>0.18</amount>
</modifiers>
</modifiers>
<specialModifiers>
<specialModifiers>
<type>IgnoreBaseDamage</type>
<amount>0</amount>
</specialModifiers>
<specialModifiers>
<type>AlwaysHit</type>
<amount>0</amount>
</specialModifiers>
<specialModifiers>
<type>NoSlide</type>
<amount>0</amount>
</specialModifiers>
<specialModifiers>
<type>IsMagic</type>
<amount>0</amount>
</specialModifiers>
</specialModifiers>
<tileEffects>
<tileEffects>
THEN PlaceFeature -> key:electrified_tile, positionSource:entity, delay:200;
</tileEffects>
</tileEffects>
<originTileEffects>
<originTileEffects>
THEN ShowAnimation -> key:galvanic_bloom;
</originTileEffects>
</originTileEffects>
</attacks>
</attacks>
</ability>
</abilities>