<abilities>
<ability>
<clone>breakthrough</clone>
<key>breakthrough_3</key>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
<replaces>breakthrough_2</replaces>
<unlockEffects>
<unlockEffects>
THEN LearnEnchantment -> type:standard;
</unlockEffects>
</unlockEffects>
</unlockInfo>
</ability>
</abilities>