breakthrough_2.xml
<abilities>
<ability>
<clone>breakthrough</clone>
<key>breakthrough_2</key>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
<requirements>
<requirements>
<type>UnknownEnchantment</type>
<params>
<params type="type">standard</params>
</params>
</requirements>
</requirements>
</unlockRequirements>
<replaces>breakthrough</replaces>
<unlockEffects>
<unlockEffects>
THEN LearnEnchantment -> type:standard;
</unlockEffects>
</unlockEffects>
</unlockInfo>
</ability>
</abilities>