breakthrough.xml
<abilities>
<ability>
<name>Breakthrough</name>
<key>breakthrough</key>
<skill>enchanting</skill>
<icon>breakthrough</icon>
<description>
Experience a breakthrough, gaining knowledge of 1 random unknown standard enchantment.
</description>
<type>passive</type>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
<requires>learned_student</requires>
</unlockRequirements>
<unlockEffects>
<unlockEffects>
THEN LearnEnchantment -> type:standard;
</unlockEffects>
</unlockEffects>
</unlockInfo>
</ability>
</abilities>