wild_roar.xml
<abilities>
<ability>
<name>Wild Roar</name>
<key>wild_roar</key>
<skill>dreadheart</skill>
<icon>wild_roar</icon>
<description>
Let out a howl, terrifying nearby enemies.
[p]All enemies within 4 tiles get a Terror Mark for 8 turns. Marked enemies are Immobilized.
[p]When you attack a marked enemy, consume its Terror Mark. It takes 5 True Damage, you heal 5
Health and gain 5 Energy, and this ability's cooldown is reduced by 10 turns.
</description>
<type>Immediate</type>
<abilitySoundPack>buff_03</abilitySoundPack>
<cost>25.0</cost>
<cooldown>60</cooldown>
<immediateInfo>
<xpGain>
<skill>dreadheart</skill>
<amount>5.0</amount>
<amountToDisplay>0.0</amountToDisplay>
</xpGain>
<abilityUseTime>
<type>standard</type>
</abilityUseTime>
<effects>
<effects>
ApplyStatusEffectAoe -> key:«LINK:terror_mark», target:self, size:4;
ApplyStatusEffect -> key:«LINK:terror_mark_consume», refresh:true, target:player;
THEN PlaySound -> key:overcome_the_odds;
</effects>
</effects>
</immediateInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>3</requiredPoints>
<requires>primal_fury</requires>
</unlockRequirements>
</unlockInfo>
</ability>
</abilities>