wild_roar.xml

<abilities>
  <ability>
    <name>Wild Roar</name>
    <key>wild_roar</key>
    <skill>dreadheart</skill>
    <icon>wild_roar</icon>
    <description>
      Let out a howl, terrifying nearby enemies.
      [p]All enemies within 4 tiles get a Terror Mark for 8 turns. Marked enemies are Immobilized.
      [p]When you attack a marked enemy, consume its Terror Mark. It takes 5 True Damage, you heal 5
      Health and gain 5 Energy, and this ability's cooldown is reduced by 10 turns.
    </description>
    <type>Immediate</type>
    <abilitySoundPack>buff_03</abilitySoundPack>
    <cost>25.0</cost>
    <cooldown>60</cooldown>
    <immediateInfo>
      <xpGain>
        <skill>dreadheart</skill>
        <amount>5.0</amount>
        <amountToDisplay>0.0</amountToDisplay>
      </xpGain>
      <abilityUseTime>
        <type>standard</type>
      </abilityUseTime>
      <effects>
        <effects>
          ApplyStatusEffectAoe -> key:«LINK:terror_mark», target:self, size:4;
          ApplyStatusEffect -> key:«LINK:terror_mark_consume», refresh:true, target:player;
          THEN PlaySound -> key:overcome_the_odds;
        </effects>
      </effects>
    </immediateInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>3</requiredPoints>
        <requires>primal_fury</requires>
      </unlockRequirements>
    </unlockInfo>
  </ability>
</abilities>