savage_bleed_2.xml
<abilities>
<ability>
<clone>savage_bleed</clone>
<key>savage_bleed_2</key>
<description>
While Battle Trance is active, whenever an opponent attacks you, ⮃15% chance⮃ to gain "Savage Bleed"
status
effect for remainder of the stance.
[p]Savage Bleed gives ⮃+30% bleed chance⮃.
[p]Only one Savage Bleed can be active at a time.
</description>
<passiveInfo>
<triggers>
<triggers>
KEY savage_bleed_trigger;
WHEN PlayerIsAttacked -> chance:0.15;
THEN ApplyStatusEffect -> key:«LINK:savage_bleed_status_2», target:player;
</triggers>
</triggers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
<requiresAbility>battle_trance</requiresAbility>
</unlockRequirements>
<replaces>savage_bleed</replaces>
</unlockInfo>
<statusEffects>
<statusEffects>
<name>Savage Bleed</name>
<key>savage_bleed_status_2</key>
<icon>savage_bleed</icon>
<allowMany>false</allowMany>
<hasTurns>false</hasTurns>
<modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.3</amount>
</modifiers>
</modifiers>
</statusEffects>
</statusEffects>
</ability>
</abilities>