predatory_leap.xml
<abilities>
<ability>
<name>Predatory Leap</name>
<key>predatory_leap</key>
<skill>dreadheart</skill>
<icon>predatory_leap</icon>
<description>
Lunge to and attack a target within {{stat -> key:LungeRangeBoost, add:3, pluralize:tile}}, with ⮃+15 accuracy⮃, and ⮃+15% life steal⮃.
[p]The energy cost is equal to your current health percentage. This cost is not reduced by energy reduction bonuses.
</description>
<type>Target</type>
<subType>2_Abilities</subType>
<cost>0.0</cost>
<dynamicCost>healthPercent</dynamicCost>
<cooldown>1</cooldown>
<targetInfo>
<type>Lunge</type>
<lungeTargeting>
<selectionArea>
<type>square</type>
<allowTargets>
<allowCreature>true</allowCreature>
<allowEmpty>false</allowEmpty>
<allowPlayer>false</allowPlayer>
</allowTargets>
<params>
<params type="width">3</params>
<params type="height">3</params>
<params type="expandStat">LungeRangeBoost</params>
</params>
</selectionArea>
</lungeTargeting>
<abilityUseTime>
<type>weapon</type>
</abilityUseTime>
<jumpEffects>
<jumpEffect>
ShowAnimation -> key:dustring;
</jumpEffect>
</jumpEffects>
</targetInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>3</requiredPoints>
<requires>primal_fury</requires>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>MobilityEnabled</type>
</requirements>
</requirements>
<attacks>
<attacks>
<count>0</count>
<animation>spell_stab_02</animation>
<modifiers>
<modifiers>
<type>Accuracy</type>
<amount>15.0</amount>
</modifiers>
<modifiers>
<type>LifeSteal</type>
<amount>0.15</amount>
</modifiers>
</modifiers>
</attacks>
</attacks>
</ability>
</abilities>