battle_trance_2.xml
<abilities>
<ability>
<clone>battle_trance</clone>
<key>battle_trance_2</key>
<description>
Enter a stance with 10 turn duration.
[p]When activating the stance, gain ⮃0.75% increased damage⮃ for each 1% of missing health.
[p]Killing an enemy extends the stance by 3 turns.
[p]This ability can only be activated if you were attacked during the previous turn.
</description>
<stanceInfo>
<turns>10</turns>
<extenders>
<extenders>
<type>OnKill</type>
<amount>3</amount>
</extenders>
</extenders>
<modifiers>
<modifiers>
<type>Damage</type>
<amount>0.0</amount>
<modifierConversion>
<type>Flag</type>
<flag>battle_trance_missing_health</flag>
<multiplier>0.75</multiplier>
</modifierConversion>
</modifiers>
</modifiers>
<immediateEffects>
<immediateEffects>
<type>BattleTranceMissingHealth</type>
</immediateEffects>
</immediateEffects>
<exitActions>
<exitActions>
THEN RemoveStatusEffect -> key:«LINK:savage_swings_status», starts_with:true;
THEN RemoveStatusEffect -> key:«LINK:savage_bleed_status», starts_with:true;
THEN RemoveStatusEffect -> key:«LINK:savage_efficiency_status», starts_with:true;
</exitActions>
</exitActions>
</stanceInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredLevel>4</requiredLevel>
<requiredPoints>3</requiredPoints>
</unlockRequirements>
<replaces>battle_trance</replaces>
</unlockInfo>
</ability>
</abilities>