piercing_wounds.xml
<abilities>
<ability>
<name>Piercing Wounds</name>
<key>piercing_wounds</key>
<skill>Daggers</skill>
<icon>piercing_wounds</icon>
<tagline>By the time the knight realized what was happening, his armor might as well have been parchment.</tagline>
<description>
Targets hit by Thousand Cuts lose 5% physical resist for 3 turns, per hit.
</description>
<type>upgrade</type>
<unlockInfo>
<autoUnlock>-1</autoUnlock>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>2</requiredPoints>
<requires>thousand_cuts</requires>
</unlockRequirements>
</unlockInfo>
</ability>
</abilities>